THE CLASSICS / 33

Eight Off rules.
Make space, one card at a time.

Eight Off Solitaire deals forty-eight cards into eight open columns and four more into storage cells. Build down in suit, use eight single-card cells and reserve empty columns for kings. Learn how free cells limit group moves, then play the full 52-card deal.

1 playerSolo patience8 cellsFour begin occupiedNew to the game?
The short version ↓

Your Eight Off Solitaire practice table

EIGHT CELLS. FOUR SUITS. ONE PLAN.

More cells. Same-suit choices.

Practise same-suit building, single-card storage, group capacity and king-only empty columns. Four lessons lead into a complete shuffled deal.

Eight cells · Same suit · Kings start columns
Choose guided lessons or a shuffled game.
MOVES 0Four foundations
♧ Browser-based practice · No downloadFour lessons · One full pack
THE IDEA IN ONE MINUTE

Forty-eight in columns.
Four in the cells.

Move all cards to four same-suit foundations. Eight cells offer temporary storage, but filling them restricts how many ordered cards can travel together.

See cells and group capacity ↓
  1. 01

    Deal all fifty-two

    Eight columns of six, plus one face-up card in each of the first four cells.

  2. 02

    Build down in suit

    Move singles or an ordered group with enough free cells. Empty columns need a king.

  3. 03

    Send exposed singles home

    Build ace to king in each suit. Foundations are final at this table.

EIGHT OFF SOLITAIRE RULES, MADE VISIBLE

Use the cells.
Leave room to move.

This table uses the king-only empty-column convention. Some digital Eight Off versions allow any rank into a gap; that easier rule is not used here.

01
ALL CARDS VISIBLE

Eight columns and eight cells.

Deal one 52-card pack without jokers into eight columns of six face-up cards. Put the last four cards face up in four of the eight cells. Four cells start empty.

Leave four empty foundation spaces. There is no stock or waste, and every rank is visible from the start. A visible card may still be blocked by cards below it.

02
BUILD IN THE SAME SUIT

Join one rank down.

An exposed end card can move onto the next higher card of the same suit. A seven of hearts needs an eight of hearts, not an eight of diamonds. There is no ace–king wrapping.

A correctly ordered same-suit tail may move as a shortcut if enough cells are empty. Unordered or mixed-suit tails cannot travel as one group.

03
SINGLE-CARD STORAGE

Count empty cells before moving.

Each of the eight cells holds at most one exposed single card. A cell card can return to a legal tableau position, go home or move to another empty cell.

With E empty cells, a group shortcut can carry at most E + 1 cards. The extra cards could be parked in cells one by one, the leader moved, then the parked cards restored in order. King-only empty columns are not extra storage for lower cards, so they do not multiply this capacity.

04
A SPACE FOR A KING

Keep the columns distinct from cells.

An empty tableau column accepts a king alone or a same-suit descending group led by a king, within the cell capacity. A low card can use a cell but cannot begin a column.

Use the column heading as the destination. To put a single card into a cell, select the exposed card and then the empty cell. Selecting the first card of an ordered run selects the whole run.

05
FOUR SUITS HOME

Foundations are final.

Start each foundation with an exposed ace, then build up one rank at a time in the same suit through king. Only singles go home, including exposed cell cards. Foundation cards cannot return at this table.

Win when all 52 cards are home. The layout is fully visible but random deals are not pre-checked for solvability. Undo, same-deal restart and hints support exploration without a timer or stored score.

06
EIGHT OFF CONVENTIONS

More than extra FreeCell spaces.

FreeCell commonly builds alternating colours and permits other ranks in empty columns. Eight Off uses same-suit joins, eight cells and, here, king-only columns. It also starts with four cells occupied.

Reference: eSolutions’ Eight Off rules, including its king-only convention and single-card basis for group shortcuts. Some other publishers use more permissive empty-column rules. Our wording, lessons and implementation are original.

KEEP IT BY THE CARDS

A little reminder.
A clearer game.

Print the Eight Off Solitaire reference or save it as a PDF from your browser’s print window.

EIGHT OFF SOLITAIRETHE TABLE-SIDE GUIDE · CARD GAME RULES

The aim: move all 52 cards to four same-suit ace-to-king foundations.

Deal
Eight face-up columns of six; four cards in cells.
Cells
Eight spaces, one card each; four start free.
Join
Same suit, exactly one rank down; no wrap.
Group
Ordered same-suit tail, at most free cells + 1 cards.
Space
King or king-led group only.
Home
Exposed singles, same suit from ace to king.
Returns
No foundation returns; Undo is available.

Empty columns do not multiply capacity at this king-only table. All 52 cards home wins.

LEARN IT. DEAL IT. ENJOY IT. ♣
GOOD QUESTIONS

A familiar game.
A clear answer.

Why is it called Eight Off?+

There are eight storage cells where cards can be placed temporarily. Four are occupied in the opening deal.

Are all cards visible?+

Yes. Forty-eight are in the tableau and four in cells. There is no stock.

Does the tableau build in alternating colours?+

No. Build down by suit. A red seven cannot join just any red eight.

Can I move a whole run?+

Yes as a shortcut when it is ordered down in one suit and contains no more than empty cells plus one cards.

Do empty columns increase group capacity?+

Not at this king-only table. Lower cards cannot be temporarily parked in those columns, so the limit uses empty cells only.

What can fill an empty column?+

A king or a king-led ordered group within capacity. Any exposed single may use an empty cell instead.

Can I bring foundation cards back?+

No at this table. Undo can reverse an earlier move.

Is every deal guaranteed to be solvable?+

No. Deals are random and hints identify legal options, not a complete solution.

One more turn.
One more game.